AI Insights · Timothy · October 2021
Top 5 Decoration Games in Romania Q3 2021: Performance Overview
In Q3 2021, the top 5 decoration games in Romania showcased diverse trends in downloads, revenue, and active users. Gardenscapes led in revenue while Toca Boca World showed strong download numbers.
In the third quarter of 2021, the top 5 decoration games on a unified platform in Romania displayed varied performance metrics across downloads, revenue, and active users. Below is a detailed look at each game's performance.
Gardenscapes saw a steady increase in weekly revenue, peaking at approximately $27.7K in the final week of September. Weekly downloads showed a general decline, starting at around 5.1K at the end of June and dropping to about 3K by the end of September. The game maintained a strong user base, with weekly active users ranging from 138.8K at the start of the quarter to 112.3K at the end.
Homescapes experienced consistent weekly revenue, reaching a peak of around $21.7K in mid-September before tapering off to $18.4K by the end of the month. Downloads showed a notable increase, peaking at 10.1K in early September before declining to 7.9K by the end of the quarter. Weekly active users for the game started at 171K and ended at 146.7K.
Toca Boca World demonstrated strong performance in downloads, starting at 7.9K at the end of June and peaking at 13.5K in late August. The game saw a notable surge in weekly revenue, reaching a high of $8.1K in early September. Active users also showed a positive trend, increasing from 58.9K at the start of the quarter to 81.6K by the end of September.
Design Home™: House Makeover had a fluctuating revenue stream, with a peak of approximately $3.3K in mid-July. Downloads were relatively stable, with numbers ranging from 740 in late June to 970 by the end of September. Active users remained steady, averaging around 5.2K throughout the quarter.
Finally, Redecor - Home Design Game showed modest revenue growth, peaking at around $2.3K in late August. Downloads increased significantly mid-quarter, reaching 1.7K in early September before stabilizing. The game maintained a consistent number of active users, averaging around 8.5K.
These insights are based on data from Sensor Tower. For more detailed and comprehensive analytics, visit Sensor Tower's website.